#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } struct S { int a; }; layout(binding = 0, std430) buffer v_block_ssbo { S inner; } v; int tint_div(int lhs, int rhs) { return (lhs / (bool(uint((rhs == 0)) | uint(bool(uint((lhs == -2147483648)) & uint((rhs == -1))))) ? 1 : rhs)); } void foo() { int tint_symbol = tint_div(v.inner.a, 2); v.inner.a = tint_symbol; }