static uint x_1 = 0u; static uint x_2 = 0u; static uint x_3 = 0u; static uint x_4 = 0u; void main_1() { return; } struct main_out { uint x_2_1; uint x_4_1; }; struct tint_symbol_1 { uint x_1_param : TEXCOORD0; uint x_3_param : TEXCOORD30; }; struct tint_symbol_2 { uint x_2_1 : SV_Target0; uint x_4_1 : SV_Target6; }; main_out main_inner(uint x_1_param, uint x_3_param) { x_1 = x_1_param; x_3 = x_3_param; main_1(); const main_out tint_symbol_3 = {x_2, x_4}; return tint_symbol_3; } tint_symbol_2 main(tint_symbol_1 tint_symbol) { const main_out inner_result = main_inner(tint_symbol.x_1_param, tint_symbol.x_3_param); tint_symbol_2 wrapper_result = (tint_symbol_2)0; wrapper_result.x_2_1 = inner_result.x_2_1; wrapper_result.x_4_1 = inner_result.x_4_1; return wrapper_result; }