fn insertBits_3c7ba5() { var res : vec2 = insertBits(vec2(), vec2(), 1u, 1u); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4 { insertBits_3c7ba5(); return vec4(); } @stage(fragment) fn fragment_main() { insertBits_3c7ba5(); } @stage(compute) @workgroup_size(1) fn compute_main() { insertBits_3c7ba5(); }