#include using namespace metal; struct tint_array_wrapper { int arr[3]; }; void tint_symbol_inner(uint local_invocation_index, threadgroup tint_array_wrapper* const tint_symbol_1) { for(uint idx = local_invocation_index; (idx < 3u); idx = (idx + 1u)) { uint const i = idx; (*(tint_symbol_1)).arr[i] = 0; } threadgroup_barrier(mem_flags::mem_threadgroup); } kernel void tint_symbol(uint local_invocation_index [[thread_index_in_threadgroup]]) { threadgroup tint_array_wrapper tint_symbol_2; tint_symbol_inner(local_invocation_index, &(tint_symbol_2)); return; }