// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_DAWN_NATIVE_BINDGROUPLAYOUT_H_ #define SRC_DAWN_NATIVE_BINDGROUPLAYOUT_H_ #include #include #include #include #include "dawn/common/Constants.h" #include "dawn/common/Math.h" #include "dawn/common/SlabAllocator.h" #include "dawn/common/ityp_span.h" #include "dawn/common/ityp_vector.h" #include "dawn/native/BindingInfo.h" #include "dawn/native/CachedObject.h" #include "dawn/native/Error.h" #include "dawn/native/Forward.h" #include "dawn/native/ObjectBase.h" #include "dawn/native/dawn_platform.h" namespace dawn::native { // TODO(dawn:1082): Minor optimization to use BindingIndex instead of BindingNumber struct ExternalTextureBindingExpansion { BindingNumber plane0; BindingNumber plane1; BindingNumber params; }; using ExternalTextureBindingExpansionMap = std::map; MaybeError ValidateBindGroupLayoutDescriptor(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor, bool allowInternalBinding = false); // Bindings are specified as a |BindingNumber| in the BindGroupLayoutDescriptor. // These numbers may be arbitrary and sparse. Internally, Dawn packs these numbers // into a packed range of |BindingIndex| integers. class BindGroupLayoutBase : public ApiObjectBase, public CachedObject { public: BindGroupLayoutBase(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor, PipelineCompatibilityToken pipelineCompatibilityToken, ApiObjectBase::UntrackedByDeviceTag tag); BindGroupLayoutBase(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor, PipelineCompatibilityToken pipelineCompatibilityToken); ~BindGroupLayoutBase() override; static BindGroupLayoutBase* MakeError(DeviceBase* device); ObjectType GetType() const override; // A map from the BindingNumber to its packed BindingIndex. using BindingMap = std::map; const BindingInfo& GetBindingInfo(BindingIndex bindingIndex) const { ASSERT(!IsError()); ASSERT(bindingIndex < mBindingInfo.size()); return mBindingInfo[bindingIndex]; } const BindingMap& GetBindingMap() const; bool HasBinding(BindingNumber bindingNumber) const; BindingIndex GetBindingIndex(BindingNumber bindingNumber) const; // Functions necessary for the unordered_set-based cache. size_t ComputeContentHash() override; struct EqualityFunc { bool operator()(const BindGroupLayoutBase* a, const BindGroupLayoutBase* b) const; }; BindingIndex GetBindingCount() const; // Returns |BindingIndex| because buffers are packed at the front. BindingIndex GetBufferCount() const; // Returns |BindingIndex| because dynamic buffers are packed at the front. BindingIndex GetDynamicBufferCount() const; uint32_t GetUnverifiedBufferCount() const; // Used to get counts and validate them in pipeline layout creation. Other getters // should be used to get typed integer counts. const BindingCounts& GetBindingCountInfo() const; uint32_t GetExternalTextureBindingCount() const; // Used to specify unpacked external texture binding slots when transforming shader modules. const ExternalTextureBindingExpansionMap& GetExternalTextureBindingExpansionMap() const; uint32_t GetUnexpandedBindingCount() const; // Tests that the BindingInfo of two bind groups are equal, // ignoring their compatibility groups. bool IsLayoutEqual(const BindGroupLayoutBase* other, bool excludePipelineCompatibiltyToken = false) const; PipelineCompatibilityToken GetPipelineCompatibilityToken() const; struct BufferBindingData { uint64_t offset; uint64_t size; }; struct BindingDataPointers { ityp::span const bufferData = {}; ityp::span> const bindings = {}; ityp::span const unverifiedBufferSizes = {}; }; // Compute the amount of space / alignment required to store bindings for a bind group of // this layout. size_t GetBindingDataSize() const; static constexpr size_t GetBindingDataAlignment() { static_assert(alignof(Ref) <= alignof(BufferBindingData)); return alignof(BufferBindingData); } BindingDataPointers ComputeBindingDataPointers(void* dataStart) const; bool IsStorageBufferBinding(BindingIndex bindingIndex) const; // Returns a detailed string representation of the layout entries for use in error messages. std::string EntriesToString() const; protected: // Constructor used only for mocking and testing. explicit BindGroupLayoutBase(DeviceBase* device); void DestroyImpl() override; template SlabAllocator MakeFrontendBindGroupAllocator(size_t size) { return SlabAllocator( size, // bytes Align(sizeof(BindGroup), GetBindingDataAlignment()) + GetBindingDataSize(), // size std::max(alignof(BindGroup), GetBindingDataAlignment()) // alignment ); } private: BindGroupLayoutBase(DeviceBase* device, ObjectBase::ErrorTag tag); BindingCounts mBindingCounts = {}; ityp::vector mBindingInfo; // Map from BindGroupLayoutEntry.binding to packed indices. BindingMap mBindingMap; ExternalTextureBindingExpansionMap mExternalTextureBindingExpansionMap; // Non-0 if this BindGroupLayout was created as part of a default PipelineLayout. const PipelineCompatibilityToken mPipelineCompatibilityToken = PipelineCompatibilityToken(0); uint32_t mUnexpandedBindingCount; }; } // namespace dawn::native #endif // SRC_DAWN_NATIVE_BINDGROUPLAYOUT_H_