struct S { a : i32, b : i32, c : i32, } struct buf0 { one : i32, } @group(0) @binding(0) var x_10 : buf0; var x_GLF_color : vec4; fn main_1() { var x_43 : i32; var x_44 : bool = false; var arr : array; var param : S; var param_1 : i32; loop { var x_50 : i32; x_50 = x_10.one; arr[x_50].a = 2; let x_53 : i32 = arr[1].a; if ((x_53 < 1)) { x_GLF_color = vec4(0.0, 0.0, 0.0, 0.0); x_44 = true; break; } else { let x_60 : S = arr[1]; param = x_60; param_1 = (2 + bitcast(x_50)); let x_61 : i32 = param_1; let x_63 : S = param; var x_64_1 : S = x_63; x_64_1.a = x_61; let x_64 : S = x_64_1; param = x_64; let x_65 : S = param; if ((x_65.a == 2)) { let x_70 : S = param; var x_71_1 : S = x_70; x_71_1.a = 9; let x_71 : S = x_71_1; param = x_71; } let x_72 : i32 = param_1; let x_75 : S = param; var x_76_1 : S = x_75; x_76_1.b = (x_72 + 1); let x_76 : S = x_76_1; param = x_76; let x_77 : i32 = param_1; let x_80 : S = param; var x_81_1 : S = x_80; x_81_1.c = (x_77 + 2); let x_81 : S = x_81_1; param = x_81; let x_82 : S = param; if ((x_82.b == 2)) { let x_87 : S = param; var x_88_1 : S = x_87; x_88_1.b = 7; let x_88 : S = x_88_1; param = x_88; } let x_89 : S = param; let x_91 : S = param; let x_94 : S = param; x_43 = ((x_89.a + x_91.b) + x_94.c); let x_97 : i32 = x_43; if ((x_97 == 12)) { x_GLF_color = vec4(1.0, 0.0, 0.0, 1.0); } else { x_GLF_color = vec4(0.0, 0.0, 0.0, 0.0); } } x_44 = true; break; } return; } struct main_out { @location(0) x_GLF_color_1 : vec4, } @fragment fn main() -> main_out { main_1(); return main_out(x_GLF_color); } fn func_struct_S_i1_i1_i11_i1_(s : ptr, x : ptr) -> i32 { let x_103 : i32 = *(x); (*(s)).a = x_103; let x_105 : i32 = (*(s)).a; if ((x_105 == 2)) { (*(s)).a = 9; } let x_109 : i32 = *(x); (*(s)).b = (x_109 + 1); let x_112 : i32 = *(x); (*(s)).c = (x_112 + 2); let x_115 : i32 = (*(s)).b; if ((x_115 == 2)) { (*(s)).b = 7; } let x_119 : i32 = (*(s)).a; let x_120 : i32 = (*(s)).b; let x_122 : i32 = (*(s)).c; return ((x_119 + x_120) + x_122); }