fn clamp_2bde41() { var res : vec4 = clamp(vec4(), vec4(), vec4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { clamp_2bde41(); return vec4(); } [[stage(fragment)]] fn fragment_main() { clamp_2bde41(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { clamp_2bde41(); }