// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_RENDERPASSENCODER_H_ #define DAWNNATIVE_RENDERPASSENCODER_H_ #include "dawn_native/Error.h" #include "dawn_native/ProgrammablePassEncoder.h" namespace dawn_native { // This is called RenderPassEncoderBase to match the code generator expectations. Note that it // is a pure frontend type to record in its parent CommandEncoder and never has a backend // implementation. // TODO(cwallez@chromium.org): Remove that generator limitation and rename to ComputePassEncoder class RenderPassEncoderBase : public ProgrammablePassEncoder { public: RenderPassEncoderBase(DeviceBase* device, CommandEncoderBase* topLevelEncoder, CommandAllocator* allocator); static RenderPassEncoderBase* MakeError(DeviceBase* device, CommandEncoderBase* topLevelEncoder); void Draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); void DrawIndexed(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstIndex, uint32_t baseVertex, uint32_t firstInstance); void SetPipeline(RenderPipelineBase* pipeline); void SetStencilReference(uint32_t reference); void SetBlendColor(const Color* color); void SetScissorRect(uint32_t x, uint32_t y, uint32_t width, uint32_t height); template void SetVertexBuffers(uint32_t startSlot, uint32_t count, T* const* buffers, uint32_t const* offsets) { static_assert(std::is_base_of::value, ""); SetVertexBuffers(startSlot, count, reinterpret_cast(buffers), offsets); } void SetVertexBuffers(uint32_t startSlot, uint32_t count, BufferBase* const* buffers, uint32_t const* offsets); void SetIndexBuffer(BufferBase* buffer, uint32_t offset); protected: RenderPassEncoderBase(DeviceBase* device, CommandEncoderBase* topLevelEncoder, ErrorTag errorTag); }; } // namespace dawn_native #endif // DAWNNATIVE_RENDERPASSENCODER_H_