// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_READER_SPIRV_USAGE_H_ #define SRC_READER_SPIRV_USAGE_H_ #include #include namespace tint { namespace reader { namespace spirv { /// Records the properties of a sampler or texture based on how it's used /// by image instructions inside function bodies. /// /// For example: /// /// If %X is the "Image" parameter of an OpImageWrite instruction then /// - The memory object declaration underlying %X will gain /// AddStorageWriteTexture usage /// /// If %Y is the "Sampled Image" parameter of an OpImageSampleDrefExplicitLod /// instruction, and %Y is composed from sampler %YSam and image %YIm, then: /// - The memory object declaration underlying %YSam will gain /// AddComparisonSampler usage /// - The memory object declaration unederlying %YIm will gain /// AddSampledTexture and AddDepthTexture usages class Usage { public: /// Constructor Usage(); /// Copy constructor /// @param other the Usage to clone Usage(const Usage& other); /// Destructor ~Usage(); /// @returns true if this usage is internally consistent bool IsValid() const; /// @returns true if the usage fully determines a WebGPU binding type. bool IsComplete() const; /// @returns true if this usage is a sampler usage. bool IsSampler() const { return is_sampler_; } /// @returns true if this usage is a comparison sampler usage. bool IsComparisonSampler() const { return is_comparison_sampler_; } /// @returns true if this usage is a texture usage. bool IsTexture() const { return is_texture_; } /// @returns true if this usage is a sampled texture usage. bool IsSampledTexture() const { return is_sampled_; } /// @returns true if this usage is a multisampled texture usage. bool IsMultisampledTexture() const { return is_multisampled_; } /// @returns true if this usage is a dpeth texture usage. bool IsDepthTexture() const { return is_depth_; } /// @returns true if this usage is a read-only storage texture bool IsStorageReadTexture() const { return is_storage_read_; } /// @returns true if this usage is a write-only storage texture bool IsStorageWriteTexture() const { return is_storage_write_; } /// @returns true if this is a storage texture. bool IsStorageTexture() const { return is_storage_read_ || is_storage_write_; } /// Emits this usage to the given stream /// @param out the output stream. /// @returns the modified stream. std::ostream& operator<<(std::ostream& out) const; /// Equality operator /// @param other the RHS of the equality test. /// @returns true if `other` is identical to `*this` bool operator==(const Usage& other) const; /// Adds the usages from another usage object. /// @param other the other usage void Add(const Usage& other); /// Records usage as a sampler. void AddSampler(); /// Records usage as a comparison sampler. void AddComparisonSampler(); /// Records usage as a texture of some kind. void AddTexture(); /// Records usage as a read-only storage texture. void AddStorageReadTexture(); /// Records usage as a write-only storage texture. void AddStorageWriteTexture(); /// Records usage as a sampled texture. void AddSampledTexture(); /// Records usage as a multisampled texture. void AddMultisampledTexture(); /// Records usage as a depth texture. void AddDepthTexture(); /// @returns this usage object as a string. std::string to_str() const; private: // Sampler properties. bool is_sampler_ = false; // A comparison sampler is always a sampler: // |is_comparison_sampler_| implies |is_sampler_| bool is_comparison_sampler_ = false; // Texture properties. // |is_texture_| is always implied by any of the others below. bool is_texture_ = false; bool is_sampled_ = false; bool is_multisampled_ = false; // This implies it's sampled as well. bool is_depth_ = false; bool is_storage_read_ = false; bool is_storage_write_ = false; }; inline std::ostream& operator<<(std::ostream& out, const Usage& u) { return u.operator<<(out); } } // namespace spirv } // namespace reader } // namespace tint #endif // SRC_READER_SPIRV_USAGE_H_