// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn_native/Adapter.h" #include "common/Constants.h" #include "dawn_native/Device.h" #include "dawn_native/Instance.h" #include "dawn_native/ValidationUtils_autogen.h" namespace dawn_native { AdapterBase::AdapterBase(InstanceBase* instance, wgpu::BackendType backend) : mInstance(instance), mBackend(backend) { mSupportedFeatures.EnableFeature(Feature::DawnNative); mSupportedFeatures.EnableFeature(Feature::DawnInternalUsages); } MaybeError AdapterBase::Initialize() { DAWN_TRY_CONTEXT(InitializeImpl(), "initializing adapter (backend=%s)", mBackend); DAWN_TRY_CONTEXT( InitializeSupportedFeaturesImpl(), "gathering supported features for \"%s\" - \"%s\" (vendorId=%#06x deviceId=%#06x " "backend=%s type=%s)", mPCIInfo.name, mDriverDescription, mPCIInfo.vendorId, mPCIInfo.deviceId, mBackend, mAdapterType); DAWN_TRY_CONTEXT( InitializeSupportedLimitsImpl(&mLimits), "gathering supported limits for \"%s\" - \"%s\" (vendorId=%#06x deviceId=%#06x " "backend=%s type=%s)", mPCIInfo.name, mDriverDescription, mPCIInfo.vendorId, mPCIInfo.deviceId, mBackend, mAdapterType); // Enforce internal Dawn constants. mLimits.v1.maxVertexBufferArrayStride = std::min(mLimits.v1.maxVertexBufferArrayStride, kMaxVertexBufferArrayStride); mLimits.v1.maxBindGroups = std::min(mLimits.v1.maxBindGroups, kMaxBindGroups); mLimits.v1.maxVertexAttributes = std::min(mLimits.v1.maxVertexAttributes, uint32_t(kMaxVertexAttributes)); mLimits.v1.maxVertexBuffers = std::min(mLimits.v1.maxVertexBuffers, uint32_t(kMaxVertexBuffers)); mLimits.v1.maxInterStageShaderComponents = std::min(mLimits.v1.maxInterStageShaderComponents, kMaxInterStageShaderComponents); mLimits.v1.maxSampledTexturesPerShaderStage = std::min( mLimits.v1.maxSampledTexturesPerShaderStage, kMaxSampledTexturesPerShaderStage); mLimits.v1.maxSamplersPerShaderStage = std::min(mLimits.v1.maxSamplersPerShaderStage, kMaxSamplersPerShaderStage); mLimits.v1.maxStorageBuffersPerShaderStage = std::min(mLimits.v1.maxStorageBuffersPerShaderStage, kMaxStorageBuffersPerShaderStage); mLimits.v1.maxStorageTexturesPerShaderStage = std::min( mLimits.v1.maxStorageTexturesPerShaderStage, kMaxStorageTexturesPerShaderStage); mLimits.v1.maxUniformBuffersPerShaderStage = std::min(mLimits.v1.maxUniformBuffersPerShaderStage, kMaxUniformBuffersPerShaderStage); mLimits.v1.maxDynamicUniformBuffersPerPipelineLayout = std::min(mLimits.v1.maxDynamicUniformBuffersPerPipelineLayout, kMaxDynamicUniformBuffersPerPipelineLayout); mLimits.v1.maxDynamicStorageBuffersPerPipelineLayout = std::min(mLimits.v1.maxDynamicStorageBuffersPerPipelineLayout, kMaxDynamicStorageBuffersPerPipelineLayout); return {}; } bool AdapterBase::APIGetLimits(SupportedLimits* limits) const { return GetLimits(limits); } void AdapterBase::APIGetProperties(AdapterProperties* properties) const { properties->vendorID = mPCIInfo.vendorId; properties->deviceID = mPCIInfo.deviceId; properties->name = mPCIInfo.name.c_str(); properties->driverDescription = mDriverDescription.c_str(); properties->adapterType = mAdapterType; properties->backendType = mBackend; } bool AdapterBase::APIHasFeature(wgpu::FeatureName feature) const { return mSupportedFeatures.IsEnabled(feature); } size_t AdapterBase::APIEnumerateFeatures(wgpu::FeatureName* features) const { return mSupportedFeatures.EnumerateFeatures(features); } DeviceBase* AdapterBase::APICreateDevice(const DeviceDescriptor* descriptor) { DeviceDescriptor defaultDesc = {}; if (descriptor == nullptr) { descriptor = &defaultDesc; } auto result = CreateDeviceInternal(descriptor); if (result.IsError()) { mInstance->ConsumedError(result.AcquireError()); return nullptr; } return result.AcquireSuccess().Detach(); } void AdapterBase::APIRequestDevice(const DeviceDescriptor* descriptor, WGPURequestDeviceCallback callback, void* userdata) { auto result = CreateDeviceInternal(descriptor); if (result.IsError()) { std::unique_ptr errorData = result.AcquireError(); callback(WGPURequestDeviceStatus_Error, nullptr, errorData->GetFormattedMessage().c_str(), userdata); return; } Ref device = result.AcquireSuccess(); WGPURequestDeviceStatus status = device == nullptr ? WGPURequestDeviceStatus_Unknown : WGPURequestDeviceStatus_Success; callback(status, ToAPI(device.Detach()), nullptr, userdata); } wgpu::BackendType AdapterBase::GetBackendType() const { return mBackend; } wgpu::AdapterType AdapterBase::GetAdapterType() const { return mAdapterType; } const std::string& AdapterBase::GetDriverDescription() const { return mDriverDescription; } const PCIInfo& AdapterBase::GetPCIInfo() const { return mPCIInfo; } InstanceBase* AdapterBase::GetInstance() const { return mInstance; } FeaturesSet AdapterBase::GetSupportedFeatures() const { return mSupportedFeatures; } bool AdapterBase::SupportsAllRequiredFeatures( const ityp::span& features) const { for (wgpu::FeatureName f : features) { if (!mSupportedFeatures.IsEnabled(f)) { return false; } } return true; } WGPUDeviceProperties AdapterBase::GetAdapterProperties() const { WGPUDeviceProperties adapterProperties = {}; adapterProperties.deviceID = mPCIInfo.deviceId; adapterProperties.vendorID = mPCIInfo.vendorId; adapterProperties.adapterType = static_cast(mAdapterType); mSupportedFeatures.InitializeDeviceProperties(&adapterProperties); // This is OK for now because there are no limit feature structs. // If we add additional structs, the caller will need to provide memory // to store them (ex. by calling GetLimits directly instead). Currently, // we keep this function as it's only used internally in Chromium to // send the adapter properties across the wire. GetLimits(FromAPI(&adapterProperties.limits)); return adapterProperties; } bool AdapterBase::GetLimits(SupportedLimits* limits) const { ASSERT(limits != nullptr); if (limits->nextInChain != nullptr) { return false; } if (mUseTieredLimits) { limits->limits = ApplyLimitTiers(mLimits.v1); } else { limits->limits = mLimits.v1; } return true; } ResultOrError> AdapterBase::CreateDeviceInternal( const DeviceDescriptor* descriptor) { ASSERT(descriptor != nullptr); for (uint32_t i = 0; i < descriptor->requiredFeaturesCount; ++i) { wgpu::FeatureName f = descriptor->requiredFeatures[i]; DAWN_TRY(ValidateFeatureName(f)); DAWN_INVALID_IF(!mSupportedFeatures.IsEnabled(f), "Requested feature %s is not supported.", f); } if (descriptor->requiredLimits != nullptr) { DAWN_TRY_CONTEXT( ValidateLimits(mUseTieredLimits ? ApplyLimitTiers(mLimits.v1) : mLimits.v1, descriptor->requiredLimits->limits), "validating required limits"); DAWN_INVALID_IF(descriptor->requiredLimits->nextInChain != nullptr, "nextInChain is not nullptr."); } return CreateDeviceImpl(descriptor); } void AdapterBase::SetUseTieredLimits(bool useTieredLimits) { mUseTieredLimits = useTieredLimits; } void AdapterBase::ResetInternalDeviceForTesting() { mInstance->ConsumedError(ResetInternalDeviceForTestingImpl()); } MaybeError AdapterBase::ResetInternalDeviceForTestingImpl() { return DAWN_INTERNAL_ERROR( "ResetInternalDeviceForTesting should only be used with the D3D12 backend."); } } // namespace dawn_native