SKIP: FAILED void length_ba16d6() { float16_t res = length((float16_t(0.0h)).xxx); } struct tint_symbol { float4 value : SV_Position; }; float4 vertex_main_inner() { length_ba16d6(); return (0.0f).xxxx; } tint_symbol vertex_main() { const float4 inner_result = vertex_main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.value = inner_result; return wrapper_result; } void fragment_main() { length_ba16d6(); return; } [numthreads(1, 1, 1)] void compute_main() { length_ba16d6(); return; } FXC validation failure: D:\Projects\RampUp\dawn\test\tint\builtins\Shader@0x000001EE9E8E87F0(2,3-11): error X3000: unrecognized identifier 'float16_t' D:\Projects\RampUp\dawn\test\tint\builtins\Shader@0x000001EE9E8E87F0(2,13-15): error X3000: unrecognized identifier 'res'