enable f16; fn log2_fb9f0b() { var arg_0 = vec2(f16()); var res : vec2 = log2(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { log2_fb9f0b(); return vec4(); } @fragment fn fragment_main() { log2_fb9f0b(); } @compute @workgroup_size(1) fn compute_main() { log2_fb9f0b(); }