fn pow_04a908() { var res : vec4 = pow(vec4(), vec4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { pow_04a908(); return vec4(); } [[stage(fragment)]] fn fragment_main() { pow_04a908(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { pow_04a908(); }