SKIP: FAILED [numthreads(1, 1, 1)] void unused_entry_point() { return; } void f() { matrix<float16_t, 4, 3> v = matrix<float16_t, 4, 3>((float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx, (float16_t(0.0h)).xxx); } FXC validation failure: D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x00000261642D2630(7,10-18): error X3000: syntax error: unexpected token 'float16_t'