fn length_afde8b() { var res : f32 = length(vec2()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { length_afde8b(); return vec4(); } [[stage(fragment)]] fn fragment_main() { length_afde8b(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { length_afde8b(); }