fn sin_fc8bc4() { var res : vec2 = sin(vec2()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { sin_fc8bc4(); return vec4(); } [[stage(fragment)]] fn fragment_main() { sin_fc8bc4(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { sin_fc8bc4(); }