#version 310 es precision mediump float; layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } void f() { int i = 0; while (true) { if (!(false)) { break; } { } { int tint_symbol[1] = int[1](1); i = (i + tint_symbol[0]); } } }