fn ceil_96f597() { var res : vec2<f32> = ceil(vec2<f32>(1.5f)); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { ceil_96f597(); return vec4<f32>(); } @fragment fn fragment_main() { ceil_96f597(); } @compute @workgroup_size(1) fn compute_main() { ceil_96f597(); }