fn countTrailingZeros_327c37() { var arg_0 = vec2<i32>(1i); var res : vec2<i32> = countTrailingZeros(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { countTrailingZeros_327c37(); return vec4<f32>(); } @fragment fn fragment_main() { countTrailingZeros_327c37(); } @compute @workgroup_size(1) fn compute_main() { countTrailingZeros_327c37(); }