// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "common/Assert.h" #include "dawn/dawncpp.h" #include "dawn_native/DawnNative.h" #include "dawn_wire/WireServer.h" #include class DevNull : public dawn_wire::CommandSerializer { public: void* GetCmdSpace(size_t size) override { if (size > buf.size()) { buf.resize(size); } return buf.data(); } bool Flush() override { return true; }; private: std::vector buf; }; void SkipSwapChainBuilderSetImplementation(dawnSwapChainBuilder builder, uint64_t) { } extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { dawnProcTable procs = dawn_native::GetProcs(); // SwapChainSetImplementation receives a pointer, skip calls to it as they would be intercepted // in embedders or dawn_wire too. procs.swapChainBuilderSetImplementation = SkipSwapChainBuilderSetImplementation; dawnSetProcs(&procs); // Create an instance and find the null adapter to create a device with. std::unique_ptr instance = std::make_unique(); instance->DiscoverDefaultAdapters(); std::vector adapters = instance->GetAdapters(); dawn::Device nullDevice; for (dawn_native::Adapter adapter : adapters) { if (adapter.GetBackendType() == dawn_native::BackendType::Null) { nullDevice = dawn::Device::Acquire(adapter.CreateDevice()); break; } } ASSERT(nullDevice.Get() != nullptr); DevNull devNull; std::unique_ptr wireServer( new dawn_wire::WireServer(nullDevice.Get(), procs, &devNull)); wireServer->HandleCommands(reinterpret_cast(data), size); // Fake waiting for all previous commands before destroying the server. nullDevice.Tick(); // Destroy the server before the device because it needs to free all objects. wireServer = nullptr; nullDevice = nullptr; instance = nullptr; return 0; }