type Arr = [[stride(4)]] array; struct sspp962805860buildInformationS { footprint : vec4; offset : vec4; essence : i32; orientation : Arr; }; [[block]] struct x_B4_BuildInformation { passthru : sspp962805860buildInformationS; }; [[group(0), binding(2)]] var sspp962805860buildInformation : x_B4_BuildInformation; [[stage(fragment)]] fn main() { var orientation : array; let x_23 : Arr = sspp962805860buildInformation.passthru.orientation; orientation[0] = x_23[0u]; orientation[1] = x_23[1u]; orientation[2] = x_23[2u]; orientation[3] = x_23[3u]; orientation[4] = x_23[4u]; orientation[5] = x_23[5u]; return; }