fn tan_8ce3e9() { var res : vec2 = tan(vec2()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { tan_8ce3e9(); return vec4(); } [[stage(fragment)]] fn fragment_main() { tan_8ce3e9(); } [[stage(compute)]] fn compute_main() { tan_8ce3e9(); }