#include <metal_stdlib>

using namespace metal;
kernel void tint_symbol() {
  float3x3 const m = float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f));
  float3 const v = m[1];
  float const f = v[1];
  return;
}