fn any_e755c1() { var res : bool = any(vec3<bool>()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4<f32> { any_e755c1(); return vec4<f32>(); } [[stage(fragment)]] fn fragment_main() { any_e755c1(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { any_e755c1(); }