#version 310 es precision mediump float; shared int arg_0; void atomicAdd_794055() { int res = atomicAdd(arg_0, 1); } struct tint_symbol_1 { uint local_invocation_index; }; void compute_main_inner(uint local_invocation_index) { { atomicExchange(arg_0, 0); } memoryBarrierShared(); atomicAdd_794055(); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void compute_main(tint_symbol_1 tint_symbol) { compute_main_inner(tint_symbol.local_invocation_index); return; } void main() { tint_symbol_1 inputs; inputs.local_invocation_index = uint(gl_LocalInvocationIndex); compute_main(inputs); }