struct tint_symbol { float4 value : SV_Target0; }; void bar() { } tint_symbol main() { float2 a = float2(0.0f, 0.0f); bar(); const tint_symbol tint_symbol_1 = {float4(0.400000006f, 0.400000006f, 0.800000012f, 1.0f)}; return tint_symbol_1; }