void faceForward_fc994b() { float res = faceforward(1.0f, 1.0f, 1.0f); } void vertex_main() { faceForward_fc994b(); return; } void fragment_main() { faceForward_fc994b(); return; } [numthreads(1, 1, 1)] void compute_main() { faceForward_fc994b(); return; }