void reverseBits_e1f4c1() { uint2 res = reversebits(uint2(0u, 0u)); } void vertex_main() { reverseBits_e1f4c1(); return; } void fragment_main() { reverseBits_e1f4c1(); return; } [numthreads(1, 1, 1)] void compute_main() { reverseBits_e1f4c1(); return; }