void step_334303() { float3 res = step(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f)); } void vertex_main() { step_334303(); return; } void fragment_main() { step_334303(); return; } [numthreads(1, 1, 1)] void compute_main() { step_334303(); return; }