#!/usr/bin/env python3 # Copyright 2021 The Tint Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Collect all .wgsl files under a given directory and copy them to a given # corpus directory, flattening their file names by replacing path # separators with underscores. If the output directory already exists, it # will be deleted and re-created. Files ending with ".expected.spvasm" are # skipped. # # The intended use of this script is to generate a corpus of WGSL shaders # for fuzzing. # # Usage: # generate_wgsl_corpus.py import os import pathlib import shutil import sys def list_wgsl_files(root_search_dir): for root, folders, files in os.walk(root_search_dir): for filename in folders + files: if pathlib.Path(filename).suffix == '.wgsl': yield os.path.join(root, filename) def main(): if len(sys.argv) != 3: print("Usage: " + sys.argv[0] + " ") return 1 input_dir: str = os.path.abspath(sys.argv[1].rstrip(os.sep)) corpus_dir: str = os.path.abspath(sys.argv[2]) print(' '.join([input_dir, corpus_dir])) if os.path.exists(corpus_dir): shutil.rmtree(corpus_dir) os.makedirs(corpus_dir) for in_file in list_wgsl_files(input_dir): if in_file.endswith(".expected.wgsl"): continue out_file = in_file[len(input_dir) + 1:].replace(os.sep, '_') shutil.copy(in_file, corpus_dir + os.sep + out_file) if __name__ == "__main__": sys.exit(main())