// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_AST_MODULE_H_ #define SRC_AST_MODULE_H_ #include #include #include #include #include #include #include "src/ast/function.h" #include "src/ast/type/alias_type.h" #include "src/ast/type_manager.h" #include "src/ast/variable.h" #include "src/symbol_table.h" namespace tint { namespace ast { /// Represents all the source in a given program. class Module { template using EnableIfIsType = typename std::enable_if::value, T>::type; public: /// Constructor Module(); /// Move constructor Module(Module&&); /// Move assignment operator /// @param rhs the Module to move /// @return this Module Module& operator=(Module&& rhs); /// Destructor ~Module(); /// @return a deep copy of this module Module Clone(); /// Clone this module into `ctx->mod` using the provided CloneContext /// The module will be cloned in this order: /// * Constructed types /// * Global variables /// * Functions /// @param ctx the clone context void Clone(CloneContext* ctx); /// Add a global variable to the module /// @param var the variable to add void AddGlobalVariable(Variable* var) { global_variables_.push_back(var); } /// @returns the global variables for the module const VariableList& global_variables() const { return global_variables_; } /// @returns the global variables for the module VariableList& global_variables() { return global_variables_; } /// Adds a constructed type to the module. /// The type must be an alias or a struct. /// @param type the constructed type to add void AddConstructedType(type::Type* type) { constructed_types_.push_back(type); } /// @returns the constructed types in the module const std::vector& constructed_types() const { return constructed_types_; } /// Adds a function to the module /// @param func the function void AddFunction(Function* func) { functions_.push_back(func); } /// @returns the modules functions const FunctionList& functions() const { return functions_; } /// Returns the function with the given name /// @param name the name to search for /// @returns the associated function or nullptr if none exists Function* FindFunctionByName(const std::string& name) const; /// Returns the function with the given name /// @param name the name to search for /// @param stage the pipeline stage /// @returns the associated function or nullptr if none exists Function* FindFunctionByNameAndStage(const std::string& name, PipelineStage stage) const; /// @param stage the pipeline stage /// @returns true if the module contains an entrypoint function with the given /// stage bool HasStage(PipelineStage stage) const; /// @returns true if all required fields in the AST are present. bool IsValid() const; /// @returns a string representation of the module std::string to_str() const; /// Creates a new `Node` owned by the Module. When the Module is /// destructed, the `Node` will also be destructed. /// @param args the arguments to pass to the type constructor /// @returns the node pointer template EnableIfIsType* create(ARGS&&... args) { static_assert(std::is_base_of::value, "T does not derive from Node"); auto uptr = std::make_unique(std::forward(args)...); auto ptr = uptr.get(); ast_nodes_.emplace_back(std::move(uptr)); return ptr; } /// Creates a new `Type` owned by the Module. /// When the Module is destructed, owned Module and the returned /// `Type` will also be destructed. /// Types are unique (de-aliased), and so calling create() for the same `T` /// and arguments will return the same pointer. /// @warning Use this method to acquire a type only if all of its type /// information is provided in the constructor arguments `args`.
/// If the type requires additional configuration after construction that /// affect its fundamental type, build the type with `std::make_unique`, make /// any necessary alterations and then call unique_type() instead. /// @param args the arguments to pass to the type constructor /// @returns the de-aliased type pointer template EnableIfIsType* create(ARGS&&... args) { static_assert(std::is_base_of::value, "T does not derive from type::Type"); return type_mgr_.Get(std::forward(args)...); } /// Moves the type `ty` to the Module, returning a pointer to the unique /// (de-aliased) type. /// When the Module is destructed, the returned `Type` will also be /// destructed. /// @see create() /// @param ty the type to add to the module /// @returns the de-aliased type pointer template EnableIfIsType* unique_type(std::unique_ptr ty) { return static_cast(type_mgr_.Get(std::move(ty))); } /// Returns all the declared types in the module /// @returns the mapping from name string to type. const std::unordered_map>& types() { return type_mgr_.types(); } /// @returns all the declared nodes in the module const std::vector>& nodes() { return ast_nodes_; } /// Registers `name` as a symbol /// @param name the name to register /// @returns the symbol for the `name`. If `name` is already registered the /// previously generated symbol will be returned. Symbol RegisterSymbol(const std::string& name); /// Returns the `name` for `sym` /// @param sym the symbol to retrieve the name for /// @returns the use provided `name` for the symbol or "" if not found std::string SymbolToName(const Symbol sym) const; private: Module(const Module&) = delete; SymbolTable symbol_table_; VariableList global_variables_; // The constructed types are owned by the type manager std::vector constructed_types_; FunctionList functions_; std::vector> ast_nodes_; TypeManager type_mgr_; }; } // namespace ast } // namespace tint #endif // SRC_AST_MODULE_H_