// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_SYMBOL_TABLE_H_ #define SRC_SYMBOL_TABLE_H_ #include #include #include "src/symbol.h" namespace tint { /// Holds mappings from symbols to their associated string names class SymbolTable { public: /// Constructor SymbolTable(); /// Move Constructor SymbolTable(SymbolTable&&); /// Destructor ~SymbolTable(); /// Move assignment /// @param other the symbol table to move /// @returns the symbol table SymbolTable& operator=(SymbolTable&& other); /// Registers a name into the symbol table, returning the Symbol. /// @param name the name to register /// @returns the symbol representing the given name Symbol Register(const std::string& name); /// Returns the name for the given symbol /// @param symbol the symbol to retrieve the name for /// @returns the symbol name or "" if not found std::string NameFor(const Symbol symbol) const; private: // The value to be associated to the next registered symbol table entry. uint32_t next_symbol_ = 1; std::unordered_map symbol_to_name_; std::unordered_map name_to_symbol_; }; } // namespace tint #endif // SRC_SYMBOL_TABLE_H_