// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_BUDDYALLOCATOR_H_ #define DAWNNATIVE_BUDDYALLOCATOR_H_ #include #include namespace dawn_native { static constexpr uint64_t INVALID_OFFSET = std::numeric_limits::max(); // Buddy allocator uses the buddy memory allocation technique to satisify an allocation request. // Memory is split into halves until just large enough to fit to the request. This // requires the allocation size to be a power-of-two value. The allocator "allocates" a block by // returning the starting offset whose size is guaranteed to be greater than or equal to the // allocation size. To deallocate, the same offset is used to find the corresponding block. // // Internally, it manages a free list to track free blocks in a full binary tree. // Every index in the free list corresponds to a level in the tree. That level also determines // the size of the block to be used to satisfy the request. The first level (index=0) represents // the root whose size is also called the max block size. // class BuddyAllocator { public: BuddyAllocator(uint64_t maxSize); ~BuddyAllocator(); // Required methods. uint64_t Allocate(uint64_t allocationSize, uint64_t alignment = 1); void Deallocate(uint64_t offset); // For testing purposes only. uint64_t ComputeTotalNumOfFreeBlocksForTesting() const; private: uint32_t ComputeLevelFromBlockSize(uint64_t blockSize) const; uint64_t GetNextFreeAlignedBlock(size_t allocationBlockLevel, uint64_t alignment) const; enum class BlockState { Free, Split, Allocated }; struct BuddyBlock { BuddyBlock(uint64_t size, uint64_t offset) : mOffset(offset), mSize(size), mState(BlockState::Free) { free.pPrev = nullptr; free.pNext = nullptr; } uint64_t mOffset; uint64_t mSize; // Pointer to this block's buddy, iff parent is split. // Used to quickly merge buddy blocks upon de-allocate. BuddyBlock* pBuddy = nullptr; BuddyBlock* pParent = nullptr; // Track whether this block has been split or not. BlockState mState; union { // Used upon allocation. // Avoids searching for the next free block. struct { BuddyBlock* pPrev; BuddyBlock* pNext; } free; // Used upon de-allocation. // Had this block split upon allocation, it and it's buddy is to be deleted. struct { BuddyBlock* pLeft; } split; }; }; void InsertFreeBlock(BuddyBlock* block, size_t level); void RemoveFreeBlock(BuddyBlock* block, size_t level); void DeleteBlock(BuddyBlock* block); uint64_t ComputeNumOfFreeBlocks(BuddyBlock* block) const; // Keep track the head and tail (for faster insertion/removal). struct BlockList { BuddyBlock* head = nullptr; // First free block in level. // TODO(bryan.bernhart@intel.com): Track the tail. }; BuddyBlock* mRoot = nullptr; // Used to deallocate non-free blocks. uint64_t mMaxBlockSize = 0; // List of linked-lists of free blocks where the index is a level that // corresponds to a power-of-two sized block. std::vector mFreeLists; }; } // namespace dawn_native #endif // DAWNNATIVE_BUDDYALLOCATOR_H_