fn mix_6f8adc() { var res : vec2<f32> = mix(vec2<f32>(), vec2<f32>(), vec2<f32>()); } @stage(vertex) fn vertex_main() -> @builtin(position) vec4<f32> { mix_6f8adc(); return vec4<f32>(); } @stage(fragment) fn fragment_main() { mix_6f8adc(); } @stage(compute) @workgroup_size(1) fn compute_main() { mix_6f8adc(); }