fn atan_ad96e4() { var res : vec2<f32> = atan(vec2<f32>(1.0f)); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { atan_ad96e4(); return vec4<f32>(); } @fragment fn fragment_main() { atan_ad96e4(); } @compute @workgroup_size(1) fn compute_main() { atan_ad96e4(); }