// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_DAWN_NATIVE_COMMANDBUFFER_H_ #define SRC_DAWN_NATIVE_COMMANDBUFFER_H_ #include "dawn/native/dawn_platform.h" #include "dawn/native/CommandAllocator.h" #include "dawn/native/Error.h" #include "dawn/native/Forward.h" #include "dawn/native/ObjectBase.h" #include "dawn/native/PassResourceUsage.h" #include "dawn/native/Texture.h" namespace dawn::native { struct BeginRenderPassCmd; struct CopyTextureToBufferCmd; struct TextureCopy; class CommandBufferBase : public ApiObjectBase { public: CommandBufferBase(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor); static CommandBufferBase* MakeError(DeviceBase* device, const char* label); ObjectType GetType() const override; MaybeError ValidateCanUseInSubmitNow() const; const CommandBufferResourceUsage& GetResourceUsages() const; CommandIterator* GetCommandIteratorForTesting(); protected: void DestroyImpl() override; CommandIterator mCommands; private: CommandBufferBase(DeviceBase* device, ObjectBase::ErrorTag tag, const char* label); CommandBufferResourceUsage mResourceUsages; }; bool IsCompleteSubresourceCopiedTo(const TextureBase* texture, const Extent3D copySize, const uint32_t mipLevel); SubresourceRange GetSubresourcesAffectedByCopy(const TextureCopy& copy, const Extent3D& copySize); void LazyClearRenderPassAttachments(BeginRenderPassCmd* renderPass); bool IsFullBufferOverwrittenInTextureToBufferCopy(const CopyTextureToBufferCmd* copy); std::array ConvertToFloatColor(dawn::native::Color color); std::array ConvertToSignedIntegerColor(dawn::native::Color color); std::array ConvertToUnsignedIntegerColor(dawn::native::Color color); } // namespace dawn::native #endif // SRC_DAWN_NATIVE_COMMANDBUFFER_H_