// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_PASSRESOURCEUSAGETRACKER_H_ #define DAWNNATIVE_PASSRESOURCEUSAGETRACKER_H_ #include "dawn_native/PassResourceUsage.h" #include "dawn_native/dawn_platform.h" #include namespace dawn_native { class BindGroupBase; class BufferBase; class QuerySetBase; class TextureBase; using QueryAvailabilityMap = std::map>; // Helper class to build SyncScopeResourceUsages class SyncScopeUsageTracker { public: void BufferUsedAs(BufferBase* buffer, wgpu::BufferUsage usage); void TextureViewUsedAs(TextureViewBase* texture, wgpu::TextureUsage usage); void AddTextureUsage(TextureBase* texture, const TextureSubresourceUsage& textureUsage); // Walks the bind groups and tracks all its resources. void AddBindGroup(BindGroupBase* group); // Returns the per-pass usage for use by backends for APIs with explicit barriers. SyncScopeResourceUsage AcquireSyncScopeUsage(); private: std::map mBufferUsages; std::map mTextureUsages; }; // Helper class to build ComputePassResourceUsages class ComputePassResourceUsageTracker : public SyncScopeUsageTracker { public: ComputePassResourceUsage AcquireResourceUsage(); private: // Hide AcquireSyncScopeUsage since users of this class should use AcquireResourceUsage // instead. using SyncScopeUsageTracker::AcquireSyncScopeUsage; }; // Helper class to build RenderPassResourceUsages class RenderPassResourceUsageTracker : public SyncScopeUsageTracker { public: void TrackQueryAvailability(QuerySetBase* querySet, uint32_t queryIndex); const QueryAvailabilityMap& GetQueryAvailabilityMap() const; RenderPassResourceUsage AcquireResourceUsage(); private: // Hide AcquireSyncScopeUsage since users of this class should use AcquireResourceUsage // instead. using SyncScopeUsageTracker::AcquireSyncScopeUsage; // Tracks queries used in the render pass to validate that they aren't written twice. QueryAvailabilityMap mQueryAvailabilities; }; } // namespace dawn_native #endif // DAWNNATIVE_PASSRESOURCEUSAGETRACKER_H_