fn atan_ad96e4() { var res : vec2 = atan(vec2()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { atan_ad96e4(); return vec4(); } [[stage(fragment)]] fn fragment_main() { atan_ad96e4(); } [[stage(compute)]] fn compute_main() { atan_ad96e4(); }