fn dot_883f0e() { var res : f32 = dot(vec2(), vec2()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { dot_883f0e(); return vec4(); } [[stage(fragment)]] fn fragment_main() { dot_883f0e(); } [[stage(compute)]] fn compute_main() { dot_883f0e(); }