fn ldexp_db8b49() { var res : f32 = ldexp(1.0, 1); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { ldexp_db8b49(); return vec4(); } [[stage(fragment)]] fn fragment_main() { ldexp_db8b49(); } [[stage(compute)]] fn compute_main() { ldexp_db8b49(); }