fn mix_6f8adc() { var res : vec2 = mix(vec2(), vec2(), vec2()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { mix_6f8adc(); return vec4(); } [[stage(fragment)]] fn fragment_main() { mix_6f8adc(); } [[stage(compute)]] fn compute_main() { mix_6f8adc(); }