var x_1 : u32; var x_2 : u32; var x_3 : u32; var x_4 : u32; fn main_1() { return; } struct main_out { [[location(0)]] x_2_1 : u32; [[location(40)]] x_4_1 : u32; }; [[stage(fragment)]] fn main([[location(0)]] x_1_param : u32, [[location(30)]] x_3_param : u32) -> main_out { x_1 = x_1_param; x_3 = x_3_param; main_1(); return main_out(x_2, x_4); }