#include using namespace metal; struct S { float2 field0; uint field1; int field2; }; void main_1() { float3x2 x_35 = float3x2(0.0f); float3x2 const x_1 = x_35; float const x_2 = x_1[2u].y; return; } kernel void tint_symbol() { main_1(); return; }