#include using namespace metal; struct S { uint algo; }; struct S_1 { uint rithm; }; void main_1() { S var0 = {}; S_1 var1 = {}; S const x_1 = var0; S x_2_1 = x_1; x_2_1.algo = 10u; S const x_2 = x_2_1; S_1 const x_3 = var1; S_1 x_4_1 = x_3; x_4_1.rithm = 11u; S_1 const x_4 = x_4_1; return; } fragment void tint_symbol() { main_1(); return; }