; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 33 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %frag_main "frag_main" %f_1 %u_1 %v_1 OpExecutionMode %frag_main OriginUpperLeft OpName %f_1 "f_1" OpName %u_1 "u_1" OpName %v_1 "v_1" OpName %output_block "output_block" OpMemberName %output_block 0 "inner" OpName %S "S" OpMemberName %S 0 "f" OpMemberName %S 1 "u" OpMemberName %S 2 "v" OpName %output "output" OpName %frag_main_inner "frag_main_inner" OpName %input "input" OpName %frag_main "frag_main" OpDecorate %f_1 Location 0 OpDecorate %u_1 Location 1 OpDecorate %u_1 Flat OpDecorate %v_1 BuiltIn FragCoord OpDecorate %output_block Block OpMemberDecorate %output_block 0 Offset 0 OpMemberDecorate %S 0 Offset 0 OpMemberDecorate %S 1 Offset 4 OpMemberDecorate %S 2 Offset 128 OpDecorate %output DescriptorSet 0 OpDecorate %output Binding 0 %float = OpTypeFloat 32 %_ptr_Input_float = OpTypePointer Input %float %f_1 = OpVariable %_ptr_Input_float Input %uint = OpTypeInt 32 0 %_ptr_Input_uint = OpTypePointer Input %uint %u_1 = OpVariable %_ptr_Input_uint Input %v4float = OpTypeVector %float 4 %_ptr_Input_v4float = OpTypePointer Input %v4float %v_1 = OpVariable %_ptr_Input_v4float Input %S = OpTypeStruct %float %uint %v4float %output_block = OpTypeStruct %S %_ptr_StorageBuffer_output_block = OpTypePointer StorageBuffer %output_block %output = OpVariable %_ptr_StorageBuffer_output_block StorageBuffer %void = OpTypeVoid %14 = OpTypeFunction %void %S %uint_0 = OpConstant %uint 0 %_ptr_StorageBuffer_S = OpTypePointer StorageBuffer %S %25 = OpTypeFunction %void %frag_main_inner = OpFunction %void None %14 %input = OpFunctionParameter %S %18 = OpLabel %19 = OpCompositeExtract %float %input 0 %20 = OpCompositeExtract %uint %input 1 %21 = OpCompositeExtract %v4float %input 2 %24 = OpAccessChain %_ptr_StorageBuffer_S %output %uint_0 OpStore %24 %input OpReturn OpFunctionEnd %frag_main = OpFunction %void None %25 %27 = OpLabel %29 = OpLoad %float %f_1 %30 = OpLoad %uint %u_1 %31 = OpLoad %v4float %v_1 %32 = OpCompositeConstruct %S %29 %30 %31 %28 = OpFunctionCall %void %frag_main_inner %32 OpReturn OpFunctionEnd