RWByteAddressBuffer prevent_dce : register(u0, space2); void prevent_dce_store(uint offset, float4x4 value) { prevent_dce.Store4((offset + 0u), asuint(value[0u])); prevent_dce.Store4((offset + 16u), asuint(value[1u])); prevent_dce.Store4((offset + 32u), asuint(value[2u])); prevent_dce.Store4((offset + 48u), asuint(value[3u])); } void transpose_c1b600() { float4x4 arg_0 = float4x4((1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx); float4x4 res = transpose(arg_0); prevent_dce_store(0u, res); } struct tint_symbol { float4 value : SV_Position; }; float4 vertex_main_inner() { transpose_c1b600(); return (0.0f).xxxx; } tint_symbol vertex_main() { const float4 inner_result = vertex_main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.value = inner_result; return wrapper_result; } void fragment_main() { transpose_c1b600(); return; } [numthreads(1, 1, 1)] void compute_main() { transpose_c1b600(); return; }