; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 23 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" OpExecutionMode %main OriginUpperLeft OpName %data_block "data_block" OpMemberName %data_block 0 "inner" OpName %S "S" OpMemberName %S 0 "matrix" OpMemberName %S 1 "vector" OpName %data "data" OpName %main "main" OpDecorate %data_block Block OpMemberDecorate %data_block 0 Offset 0 OpMemberDecorate %S 0 Offset 0 OpMemberDecorate %S 0 ColMajor OpMemberDecorate %S 0 MatrixStride 16 OpMemberDecorate %S 1 Offset 64 OpDecorate %data NonWritable OpDecorate %data DescriptorSet 0 OpDecorate %data Binding 0 %float = OpTypeFloat 32 %v3float = OpTypeVector %float 3 %mat4v3float = OpTypeMatrix %v3float 4 %S = OpTypeStruct %mat4v3float %v3float %data_block = OpTypeStruct %S %_ptr_Uniform_data_block = OpTypePointer Uniform %data_block %data = OpVariable %_ptr_Uniform_data_block Uniform %void = OpTypeVoid %8 = OpTypeFunction %void %uint = OpTypeInt 32 0 %uint_0 = OpConstant %uint 0 %uint_1 = OpConstant %uint 1 %_ptr_Uniform_v3float = OpTypePointer Uniform %v3float %_ptr_Uniform_mat4v3float = OpTypePointer Uniform %mat4v3float %v4float = OpTypeVector %float 4 %main = OpFunction %void None %8 %11 = OpLabel %16 = OpAccessChain %_ptr_Uniform_v3float %data %uint_0 %uint_1 %17 = OpLoad %v3float %16 %19 = OpAccessChain %_ptr_Uniform_mat4v3float %data %uint_0 %uint_0 %20 = OpLoad %mat4v3float %19 %21 = OpVectorTimesMatrix %v4float %17 %20 OpReturn OpFunctionEnd