#include using namespace metal; template struct tint_array { const constant T& operator[](size_t i) const constant { return elements[i]; } device T& operator[](size_t i) device { return elements[i]; } const device T& operator[](size_t i) const device { return elements[i]; } thread T& operator[](size_t i) thread { return elements[i]; } const thread T& operator[](size_t i) const thread { return elements[i]; } threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } T elements[N]; }; struct tint_private_vars_struct { int counter; }; struct S { tint_array a; }; int foo(thread tint_private_vars_struct* const tint_private_vars) { (*(tint_private_vars)).counter = as_type((as_type((*(tint_private_vars)).counter) + as_type(1))); return (*(tint_private_vars)).counter; } int bar(thread tint_private_vars_struct* const tint_private_vars) { (*(tint_private_vars)).counter = as_type((as_type((*(tint_private_vars)).counter) + as_type(2))); return (*(tint_private_vars)).counter; } void tint_symbol(thread tint_private_vars_struct* const tint_private_vars) { S x = S{}; int const tint_symbol_3 = foo(tint_private_vars); int const tint_symbol_1_save = tint_symbol_3; int const tint_symbol_2 = bar(tint_private_vars); x.a[tint_symbol_1_save][tint_symbol_2] = as_type((as_type(x.a[tint_symbol_1_save][tint_symbol_2]) + as_type(5))); }