struct strided_arr { @size(16) el : i32, } alias Arr = array; struct buf0 { x_GLF_uniform_int_values : Arr, } @group(0) @binding(0) var x_6 : buf0; var x_GLF_color : vec4; fn main_1() { var r : array; var i : i32; var data : array; var i_1 : i32; var i_2 : i32; var i_3 : i32; let x_46 : i32 = x_6.x_GLF_uniform_int_values[0].el; let x_48 : i32 = x_6.x_GLF_uniform_int_values[0].el; r[x_46] = x_48; let x_51 : i32 = x_6.x_GLF_uniform_int_values[1].el; let x_53 : i32 = x_6.x_GLF_uniform_int_values[1].el; r[x_51] = x_53; let x_56 : i32 = x_6.x_GLF_uniform_int_values[2].el; let x_58 : i32 = x_6.x_GLF_uniform_int_values[2].el; r[x_56] = x_58; let x_61 : i32 = x_6.x_GLF_uniform_int_values[3].el; let x_63 : i32 = x_6.x_GLF_uniform_int_values[3].el; r[x_61] = x_63; let x_66 : i32 = x_6.x_GLF_uniform_int_values[4].el; let x_68 : i32 = x_6.x_GLF_uniform_int_values[4].el; r[x_66] = x_68; let x_71 : i32 = x_6.x_GLF_uniform_int_values[5].el; let x_73 : i32 = x_6.x_GLF_uniform_int_values[1].el; r[x_71] = -(x_73); let x_77 : i32 = x_6.x_GLF_uniform_int_values[8].el; let x_79 : i32 = x_6.x_GLF_uniform_int_values[1].el; r[x_77] = -(x_79); let x_83 : i32 = x_6.x_GLF_uniform_int_values[9].el; let x_85 : i32 = x_6.x_GLF_uniform_int_values[1].el; r[x_83] = -(x_85); let x_89 : i32 = x_6.x_GLF_uniform_int_values[10].el; let x_91 : i32 = x_6.x_GLF_uniform_int_values[1].el; r[x_89] = -(x_91); let x_95 : i32 = x_6.x_GLF_uniform_int_values[11].el; let x_97 : i32 = x_6.x_GLF_uniform_int_values[1].el; r[x_95] = -(x_97); let x_101 : i32 = x_6.x_GLF_uniform_int_values[6].el; let x_103 : i32 = x_6.x_GLF_uniform_int_values[2].el; r[x_101] = -(x_103); let x_107 : i32 = x_6.x_GLF_uniform_int_values[12].el; let x_109 : i32 = x_6.x_GLF_uniform_int_values[2].el; r[x_107] = -(x_109); let x_113 : i32 = x_6.x_GLF_uniform_int_values[13].el; let x_115 : i32 = x_6.x_GLF_uniform_int_values[2].el; r[x_113] = -(x_115); let x_119 : i32 = x_6.x_GLF_uniform_int_values[14].el; let x_121 : i32 = x_6.x_GLF_uniform_int_values[2].el; r[x_119] = -(x_121); let x_125 : i32 = x_6.x_GLF_uniform_int_values[15].el; let x_127 : i32 = x_6.x_GLF_uniform_int_values[2].el; r[x_125] = -(x_127); i = 0; loop { let x_134 : i32 = i; let x_136 : i32 = x_6.x_GLF_uniform_int_values[5].el; if ((x_134 < x_136)) { } else { break; } let x_139 : i32 = i; let x_140 : i32 = i; let x_142 : i32 = i; let x_145 : i32 = x_6.x_GLF_uniform_int_values[1].el; data[x_139] = ~(clamp(~(x_140), ~(x_142), x_145)); continuing { let x_149 : i32 = i; i = (x_149 + 1); } } let x_152 : i32 = x_6.x_GLF_uniform_int_values[5].el; i_1 = x_152; loop { let x_157 : i32 = i_1; let x_159 : i32 = x_6.x_GLF_uniform_int_values[6].el; if ((x_157 < x_159)) { } else { break; } let x_162 : i32 = i_1; let x_163 : i32 = i_1; data[x_162] = ~(clamp(~(x_163), 0, 1)); continuing { let x_168 : i32 = i_1; i_1 = (x_168 + 1); } } let x_171 : i32 = x_6.x_GLF_uniform_int_values[6].el; i_2 = x_171; loop { let x_176 : i32 = i_2; let x_178 : i32 = x_6.x_GLF_uniform_int_values[7].el; if ((x_176 < x_178)) { } else { break; } let x_181 : i32 = i_2; let x_182 : i32 = i_2; data[x_181] = ~(clamp(x_182, 0, 1)); continuing { let x_186 : i32 = i_2; i_2 = (x_186 + 1); } } let x_189 : i32 = x_6.x_GLF_uniform_int_values[0].el; i_3 = x_189; loop { let x_194 : i32 = i_3; let x_196 : i32 = x_6.x_GLF_uniform_int_values[7].el; if ((x_194 < x_196)) { } else { break; } let x_199 : i32 = i_3; let x_201 : i32 = data[x_199]; let x_202 : i32 = i_3; let x_204 : i32 = r[x_202]; if ((x_201 != x_204)) { let x_209 : i32 = x_6.x_GLF_uniform_int_values[0].el; let x_210 : f32 = f32(x_209); x_GLF_color = vec4(x_210, x_210, x_210, x_210); return; } continuing { let x_212 : i32 = i_3; i_3 = (x_212 + 1); } } let x_215 : i32 = x_6.x_GLF_uniform_int_values[1].el; let x_218 : i32 = x_6.x_GLF_uniform_int_values[0].el; let x_221 : i32 = x_6.x_GLF_uniform_int_values[0].el; let x_224 : i32 = x_6.x_GLF_uniform_int_values[1].el; x_GLF_color = vec4(f32(x_215), f32(x_218), f32(x_221), f32(x_224)); return; } struct main_out { @location(0) x_GLF_color_1 : vec4, } @fragment fn main() -> main_out { main_1(); return main_out(x_GLF_color); }