//* Copyright 2017 The Dawn Authors //* //* Licensed under the Apache License, Version 2.0 (the "License"); //* you may not use this file except in compliance with the License. //* You may obtain a copy of the License at //* //* http://www.apache.org/licenses/LICENSE-2.0 //* //* Unless required by applicable law or agreed to in writing, software //* distributed under the License is distributed on an "AS IS" BASIS, //* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //* See the License for the specific language governing permissions and //* limitations under the License. #ifndef MOCK_WEBGPU_H #define MOCK_WEBGPU_H #include #include #include #include // An abstract base class representing a proc table so that API calls can be mocked. Most API calls // are directly represented by a delete virtual method but others need minimal state tracking to be // useful as mocks. class ProcTableAsClass { public: virtual ~ProcTableAsClass(); void GetProcTableAndDevice(DawnProcTable* table, WGPUDevice* device); // Creates an object that can be returned by a mocked call as in WillOnce(Return(foo)). // It returns an object of the write type that isn't equal to any previously returned object. // Otherwise some mock expectation could be triggered by two different objects having the same // value. {% for type in by_category["object"] %} {{as_cType(type.name)}} GetNew{{type.name.CamelCase()}}(); {% endfor %} {% for type in by_category["object"] %} {% for method in type.methods if len(method.arguments) < 10 and not has_callback_arguments(method) %} virtual {{as_cType(method.return_type.name)}} {{as_MethodSuffix(type.name, method.name)}}( {{-as_cType(type.name)}} {{as_varName(type.name)}} {%- for arg in method.arguments -%} , {{as_annotated_cType(arg)}} {%- endfor -%} ) = 0; {% endfor %} virtual void {{as_MethodSuffix(type.name, Name("reference"))}}({{as_cType(type.name)}} self) = 0; virtual void {{as_MethodSuffix(type.name, Name("release"))}}({{as_cType(type.name)}} self) = 0; {% endfor %} // Stores callback and userdata and calls the On* methods void DeviceSetUncapturedErrorCallback(WGPUDevice self, WGPUErrorCallback callback, void* userdata); void DeviceSetDeviceLostCallback(WGPUDevice self, WGPUDeviceLostCallback callback, void* userdata); bool DevicePopErrorScope(WGPUDevice self, WGPUErrorCallback callback, void* userdata); void BufferMapReadAsync(WGPUBuffer self, WGPUBufferMapReadCallback callback, void* userdata); void BufferMapWriteAsync(WGPUBuffer self, WGPUBufferMapWriteCallback callback, void* userdata); void FenceOnCompletion(WGPUFence self, uint64_t value, WGPUFenceOnCompletionCallback callback, void* userdata); // Special cased mockable methods virtual void OnDeviceSetUncapturedErrorCallback(WGPUDevice device, WGPUErrorCallback callback, void* userdata) = 0; virtual void OnDeviceSetDeviceLostCallback(WGPUDevice device, WGPUDeviceLostCallback callback, void* userdata) = 0; virtual bool OnDevicePopErrorScopeCallback(WGPUDevice device, WGPUErrorCallback callback, void* userdata) = 0; virtual void OnBufferMapReadAsyncCallback(WGPUBuffer buffer, WGPUBufferMapReadCallback callback, void* userdata) = 0; virtual void OnBufferMapWriteAsyncCallback(WGPUBuffer buffer, WGPUBufferMapWriteCallback callback, void* userdata) = 0; virtual void OnFenceOnCompletionCallback(WGPUFence fence, uint64_t value, WGPUFenceOnCompletionCallback callback, void* userdata) = 0; // Calls the stored callbacks void CallDeviceErrorCallback(WGPUDevice device, WGPUErrorType type, const char* message); void CallDeviceLostCallback(WGPUDevice device, const char* message); void CallMapReadCallback(WGPUBuffer buffer, WGPUBufferMapAsyncStatus status, const void* data, uint64_t dataLength); void CallMapWriteCallback(WGPUBuffer buffer, WGPUBufferMapAsyncStatus status, void* data, uint64_t dataLength); void CallFenceOnCompletionCallback(WGPUFence fence, WGPUFenceCompletionStatus status); struct Object { ProcTableAsClass* procs = nullptr; WGPUErrorCallback deviceErrorCallback = nullptr; WGPUDeviceLostCallback deviceLostCallback = nullptr; WGPUBufferMapReadCallback mapReadCallback = nullptr; WGPUBufferMapWriteCallback mapWriteCallback = nullptr; WGPUFenceOnCompletionCallback fenceOnCompletionCallback = nullptr; void* userdata = 0; }; private: // Remembers the values returned by GetNew* so they can be freed. std::vector> mObjects; }; class MockProcTable : public ProcTableAsClass { public: MockProcTable(); ~MockProcTable() override; void IgnoreAllReleaseCalls(); {% for type in by_category["object"] %} {% for method in type.methods if len(method.arguments) < 10 and not has_callback_arguments(method) %} MOCK_METHOD({{as_cType(method.return_type.name)}},{{" "}} {{-as_MethodSuffix(type.name, method.name)}}, ( {{-as_cType(type.name)}} {{as_varName(type.name)}} {%- for arg in method.arguments -%} , {{as_annotated_cType(arg)}} {%- endfor -%} ), (override)); {% endfor %} MOCK_METHOD(void, {{as_MethodSuffix(type.name, Name("reference"))}}, ({{as_cType(type.name)}} self), (override)); MOCK_METHOD(void, {{as_MethodSuffix(type.name, Name("release"))}}, ({{as_cType(type.name)}} self), (override)); {% endfor %} MOCK_METHOD(void, OnDeviceSetUncapturedErrorCallback, (WGPUDevice device, WGPUErrorCallback callback, void* userdata), (override)); MOCK_METHOD(void, OnDeviceSetDeviceLostCallback, (WGPUDevice device, WGPUDeviceLostCallback callback, void* userdata), (override)); MOCK_METHOD(bool, OnDevicePopErrorScopeCallback, (WGPUDevice device, WGPUErrorCallback callback, void* userdata), (override)); MOCK_METHOD(void, OnBufferMapReadAsyncCallback, (WGPUBuffer buffer, WGPUBufferMapReadCallback callback, void* userdata), (override)); MOCK_METHOD(void, OnBufferMapWriteAsyncCallback, (WGPUBuffer buffer, WGPUBufferMapWriteCallback callback, void* userdata), (override)); MOCK_METHOD(void, OnFenceOnCompletionCallback, (WGPUFence fence, uint64_t value, WGPUFenceOnCompletionCallback callback, void* userdata), (override)); }; #endif // MOCK_WEBGPU_H